Name:
Specifies the name of the button. The button
name identifies each button and is displayed in the button list
and can also be used in JavaScript.
Link:
This is the URL that the browser will
be sent to when the button is clicked.
You can specify more than one URL per button. Multiple URLs
should be separated by commas and a space.
Example:
The link: http://www.microsoft.com, http://www.netscape.com
will open both the Microsoft and Netscape home pages with a single
click. However, you must specify frames
for the URLs to be displayed in, otherwise only the last URL will
be displayed in the default frame.
You can browse for links using
the open dialog. The link is saved as a relative path
so the URL will still function correctly when the applet or flash
file is running over the Internet. The path to the link is
saved relative to the HTML file that contains the <applet>
tag.
See also URL
Syntax for more information.
Target Frame
This is the name of the target frame where the Link
URL will be displayed. A typical application would be to have
a navigation applet or flash file in one frame, and content displayed
in another frame.
Note: The frame name corresponds
to frame name specified in the <frameset> tag.
Some WYSIWYG HTML editors (such as Microsoft FrontPage) may automatically
generate a frame name for you. You should open the frame properties
to set the frame name.
You can specify more than one frame per button. Multiple URLs
should be separated by commas and a space.
Example:
In the example above, if you specified the
frames frame1, frame2 the Microsoft home page will be displayed
in frame1, and the Netscape home page will be displayed in frame2.
Window Status:
Specifies the text to be displayed in the browser's status
line when the mouse cursor is over the button.
Initially Visible:
Specifies whether the button is visible when the button project
starts playing. Buttons can be shown and hidden by using Actions.
Dragable:
Specifies whether the button can be dragged around while the button
project is playing. A dragable button can be dragged and dropped
onto any non-dragable button. When a dragable button is dropped
the following things happen:
- The dragable button will disappear.
- The dragable button's up state sound will be played.
- The browser will be sent to the dragable button's
Link.
Active Button / Show Hand Cursor:
Specifies whether the "Pointing Finger" cursor is displayed
while the cursor is over the button. For Flash files, this also
makes the button inactive - that is, the button cannot trigger any
actions or change state by itself.
Note:
Deselecting Active Button will make the button completely
inactive, but visible, in Flash files.
Restart Animations:
Specifies whether GIF animations are restarted when the button state
changes or becomes visible. This is particularly useful for non-looping
animations. It allows you to build transitions such as a door opening
when you mouse-over a button, and a door closing when you leave
the button.
Note 1: Only
Netscape 4 and Internet Explorer 4 (or more recent browsers) support
GIF animations in Java applets.
Note 2: When animations
are restarted they are reloaded from the server, resulting in considerable
lag, depending on the speed of your connection. You can prevent
this from happening by including your content in an archive (a CAB
or JAR file), whereby the animation will be reloaded from the archive
file.
Opacity: (Flash Only)
This setting changes the opacity level of the
selected button. This will only work in Flash files created by 1
Cool Menu FX Tool and will not work in Java applets.
Visible in Editor:
This specifies wheather or not a button is visible in the editor.
It is the equivalent of clicking eye icon
in the Menu Buttons list. It is designed to reduce screen clutter
during development and as such has no impact on the final flash
file or applet.
Get from Gallery...
Will open the button gallery. Any button chosen
from the gallery will replace the currently select button(s).
Save to Gallery...
If you want to save any of your own buttons designs
to your gallery for easy regular use, simply save it into the "My
Buttons" folder located within the Button Gallery.
|